Overtime and Shift Factors

This article explains how to set up overtime and shift factors in Stimaro — the multipliers that reprice labor, equipment, and rental resources when a crew works overtime or an extended shift — and how to build one automatically from a work schedule.

The Factors tab in Stimaro
The Factors tab. Each factor is a set of multipliers — wage, equipment, benefits — you apply to an item to reprice it for overtime or shift work.

What a factor is

Factors are overtime and shift multipliers. They're dimensionless and absolute, not additive: a factor of 1.5 means the cost is multiplied by 1.5, not increased by 50% on top of itself. That distinction matters — a base wage of $40 at a factor of 1.5 is $60, full stop.

Factors live on the Rates tab, under the Factors sub-tab. Each row is one named factor you can apply to an item's labor, equipment, and rental costs.

The factor grid

Each factor is a row with these columns:

ColumnWhat it means
CodeA short identifier for the factor.
DescriptionWhat the factor represents.
Hrs/DayThe scheduled hours per day. This documents the schedule the factor is meant for — it doesn't drive the math on its own.
WageThe multiplier applied to base wage and payroll taxes.
EquipThe multiplier applied to equipment and rental daily rates.
BenefitsThe multiplier applied to fringe benefits.

Click Add to create a factor. The default is code OT01 (OT02, and so on), description "New Factor," Hrs/Day of 8, and every multiplier set to 1 — a factor of 1 changes nothing, so you edit the values that should differ.

What each multiplier reprices

The three multipliers hit different parts of an item's cost, so you can reflect that overtime affects wages but not, say, the daily cost of a rented machine:

  • Wage × — applied to base wage and payroll taxes.
  • Benefits × — applied to fringes.
  • Equip × — applied to equipment and rental daily rates.
  • Hrs/Day — documents the schedule the factor represents; it's a reference, not a multiplier.

For example, a time-and-a-half factor coded OT15 would set Wage × to 1.5 and Equip × to 1.0 — labor costs half again as much, but the machine's daily rate is unchanged.

Building a factor from a schedule

If you'd rather describe the shift than back into the multipliers, click From Schedule in the toolbar (its tooltip reads "Compute wage / benefits / equipment multipliers from a work schedule"). This opens the "Build Factor from Schedule" dialog, where you enter the schedule and Stimaro computes the multipliers for you:

InputDefaultWhat it means
Days / week6Days worked per week (1 to 7).
Hours / day10Hours worked each day.
Overtime after8The hour after which the day pays overtime.
OT multiplier1.5The overtime pay rate, as a multiplier.

A live preview shows the straight-time and overtime hours per week that result, along with the computed Wage ×, Benefits ×, and Equip ×. The multipliers are computed on an 8-hour-day basis. Click Create Factor to save the result as a new row, which you can then edit like any other.

In the schedule builder, days 6 and 7 count as all overtime. If your agreement treats one of those days differently — Sunday double time, for example — edit the saved factor row directly after creating it.

Applying a factor to an item

To apply a factor, edit the Item Sheet header and set the Overtime factor dropdown (its tooltip reads "Overtime factor — reprices labor, equipment, and rental resources"). When you save, that item's labor, equipment, and rental resources are repriced by the factor's multipliers. The factor applies per item, so you can run one item on overtime without touching the rest of the estimate.

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